Very long has not written has captured, today in group comrade strongly requests to capture, because was stranded recently for the sentiment, plays are quite few, therefore very concrete captured, wrote a stream of consciousness the method which captured .LOL to win to have 2 kinds; first,unique gifts for kids, opposite party surrendered; second, pushed enemy's base. Should on these 2 methods .....
Most common is hits the group war, the group defeats the advantage, opposite party personnel losses, however boosts the fort, this appearance is ordinariest, is also plays the family to know only at heart with method which will use, will then many people like killing people, kill people for what? Actually the murder is to let opposite party personnel losses, however boosts the tower, or to increase own money, the receiving in exchange for force's equipment, oneself force, can easier massacre opposite party or has stronger survivability, actually the final result easier to advance oneself, if you do not know this causal relation, then you are a tragedy.
Is some are simpler, a more direct method, for example not necessarily wants opposite party personnel losses only then to push the tower, because of opposite party personnel losses, they are protecting the fort all the time,(Related Articlesknit baby socks The stone lion leisure leather sho), LOL this game fort is actually frail, then the fort has a characteristic, is in our soldier line arrives at the enemy side fort time, the place fort protects the armor to be able to reduce many, so long as you understand this characteristic, you can at the fort frailest time to fort launching attacks, but has the fort which the hero protects, the fort protects the armor to return to the corresponding enhancement, this actually tells us, so long asThe enemy side soldier line arrives at the fort, where should you go to fort to protect the fort, LOL are an offensive and defensive game, if you to take up a collection, buys the equipment or other matters, actually this is a crevice, uses this kind of crevice, you definitely may advance in nobody defense situation.
Above is a person zone lines advancement example, then the mid and late part, this kind of opportunity have been quite few, then how can not push the tower in the enemy personnel losses situation, this must use the teammate, or the teammate will coordinate in the situation will carry on, for instance the middle of the mill 3 teammate zone lines, will unfold the attack advancement the imposing manner, such enemy could gather generally defends the tower in the past, but other two people quite initiated the zone lines advancement beforehand in the soldier line before the sidewalk, such middle of the mill's enemy will hesitate, if they chose seize the sidewalk the human, this on thought that they will disperse, if that 1Individual catches you, you may consider that strong kills or the dodging person, if 2 individuals or many individuals catch you, another 2 groups teammates on this to enemy side fort launching attacks, no matter your life, with in yours death receiving in exchange for advancement superiority, if has the transmission hero to be possible to fly the opposite route advancement directly, like this compels the enemy to use up the transmission, or lets the enemy run a fruitless errand, this middle will present the crevice, will hit several the fort, will build the foundation for the next time recommendation, because the fort will not return to the blood,baby boutique, will be different with the barracks, this also will be a LOL fort characteristic. If they launch attacks to the middle of the mill 3 teammates, I suggested that 3 people retrocede immediately the fort, launches using the fort and the enemy refuses to compromise, how some 3 individuals and isn't a fort, is pushed that easily, only if enemy's unusual force, that also as far as possible guarantee not personnel losses, so long as the personnel losses, the enemy impossible group advancement, not to push a fort most much, their soldier line on death ray, but wants under and so on wave soldier line, this time, other two teammates should be able actually to push enemy's fort, 1 trades 2, is also good, if the enemy transmitted defends in the pastThe tower, you may the selective transmission set military strength destroy completely the enemy who has not walked, may also transmit to another group, 2 push another group fort personally, the choice are actually many.
After is pushes the tower, rolls question which postwar must pay attention, time has are many, after succeeding the GANK2,3 place hero, can smooth push the high ground the fort, then, because the enemy reactivated quickly has not pushed the barracks, hit the soldier line in the surroundings or brushes wildly, the result counter-attacks by the enemy, extinguished 2,3 teammates, this was actually very stupid, also very idiot's behavior, because you could let the enemy personnel losses, definitely had the reason (perhaps is one time buries the Volta enemy to be caught off guard, or coordinate perfect GANK), did not represent your directly conflict compared to opposite, was your 1V1 hasThe overwhelming superiority, opposite 3,4,5 counter-attack personally, your impossible whole body to draw back, pushes the tower, should hide own whereabouts rapidly, should not in have the enemy soldier line or the field of vision place excessively long stay, specially you lack blue few blood's time.
Finally what must say, this game forever longs for the victory, has pushes the tower ability to play the family greatly strengthened to be able to control the competition, plays the family to think that I little die, this on time on, should kill the human could kill, safe time pushed the tower, oneself were outstanding plays the family, actually this only could say your idea not wrong, but did not have not to represent wrong rightly, did not represent you to be able to win, did not represent your idea is advanced. Often has the stronger advancement consciousness to play the family, can turn defeat into victory, is not your technology is not good, is only opposite party has strongly compared to you pushes the tower consciousness, many people have killed 20,30 individuals, but pushes the tower number often is 0, or the relative entire unit is very few.
Is pushes the tower and controls the soldier line the importance, if you can push a group enemy high ground the barracks,new baby gift baskets, we can have the super soldier, the soldier line are very easy to crush the opposite, the enemy certainly will push the soldier line, like this we may better taking up a collection, receive the dragon, receives BOSS, these are control the soldier line the advantage, can let us have more opportunities and the superiority, this is especially obvious at the strength suitable competition, sometimes has broken the enemy two groups, they possibly knew that you hit BOSS, then they can roll you extinguish, actually, their native place is given by the super soldier the grass, this kind of situation has, this is the soldier line importance, because the fort is very crisp. Because many people the soldier line is tied up the hands and feet, can only defend the tower in the home, this is controls the soldier line art.
This pushes the tower to be just like the soccer, the basketball and so on competition, perhaps you could against kopeck 30 minutes, your against his 31 minutes, often the flash negligence, I be able to push your fort, became competition's turning point. Perhaps enemy's murder number is higher than us to be many, their group fights the superiority to be extremely obvious, but they have weakness, is their fort, then they separate are not actually formidable, because you have certainly the enemy who can Shan Tiaogan fall, pushes the line, pushes the tower, the division, the scattered enemy, divides, but deceitful it, advances again, the broken tower, these simple technical repertoire may the infinite company incur, the infinite display, pushes the tower to be without limits, I like pushing the tower! Good, today says these many
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